Chiaroscuro
Mark schafer 0391ad43983721 58047b8bb600b
Mark schafer 325fac43983721 58047b8bb523d

These are all of the concepts I sketched out, most foliage and geo formations, with a few icon concepts as well.

Mark schafer 5249d543983721 58047b8be65e7
Mark schafer 8a2b4443983721 58047b8be748f

The models were made in Maya, and normals sculpted in Mudbox.

Mark schafer 056b8a43983721 58047b8be5e55
Mark schafer 6d6a7243983721 58047b8bb58b7

This is a piece I worked on with a small group of students to create an environment for a game in Unity. Each of us sketched out a large number of assets to be revised by the team, and then each of us would develop assets through a specific workflow. For this project, I worked with Ryan Carney, Sabrina Nichols, and Joseph Lu.
Ryan: https://www.behance.net/r_carney3244
Sabrina: https://www.behance.net/sabrinanichols
Joseph: https://13luj.wordpress.com/